Patch Notes/v1.24

The v1.24 Patch was released on October 4th, 2016.

Arena

 * All-new "AquaDome" arena has been added to all casual and competitive playlists.

Antennas

 * Added "Uncommon" Antennas
 * Harpoon
 * Trident
 * Seastar
 * Added "Community Flags"
 * RLCS

Battle-Cars

 * Added "Proteus" DLC Battle-Car, including...
 * (DLC) Six new Decals:
 * (DLC) Crash Dive
 * (DLC) Cuttle Time
 * (DLC) Fathom
 * (DLC) Ladybug
 * (DLC) Stripes
 * (DLC) Tiger Shark
 * Added "Triton" DLC Battle-Car, including...
 * (DLC) Six new Decals:
 * (DLC) Daddy-O
 * (DLC) Fugu
 * (DLC) Makai
 * (DLC) Modus Bestia
 * (DLC) Ragnarok
 * (DLC) Stripes

Rocket Trails

 * Added "Very Rare" Rocket Trails
 * Ink
 * Treasure

Topper

 * Added "Rare" Topper
 * Clamshell

Wheels

 * Added "Rare" Wheels
 * Asterias
 * Zeta

Painted Items

 * The following Wheels can now drop with the Painted attribute:
 * Alchemist
 * Almas
 * Dieci
 * Falco
 * Invader
 * Neptune
 * Octavian
 * OEM
 * Spyder
 * Stern
 * Veloce
 * Vortex

Achievements

 * Added seven new “AquaDome” Achievements…
 * GG - Win the MVP award in a game that goes to overtime.
 * Trifecta - Score a goal, save a shot, and assist a teammate all in a single game.
 * Infinite Power! - Activate every power-up in Rocket League Rumble.
 * Stopped Cold - Freeze an opponent's shot before it can score.
 * Sea Turtle - Head to AquaDome Map and score a goal while flipped on your back.
 * Get Up, Mr. Bubbles! - Equip the Bubbles Rocket Trail and Score an Aerial goal, while playing in AquaDome Map.
 * Rocket Genocider - Make 535 Shots on Goal.

General

 * "Champions Crate III" series can now be found rarely after online matches.
 * The new Crate features all-new items including the "Breakout Type-S" Import Body.
 * The "Road Hog" and "Hotshot" Battle-Cars have received a visual upgrade.
 * Hotshot’s handling and hitbox have been standardized against similar cars (Dominus, Breakout).
 * Road Hog is unchanged aside from the visual updates.
 * Rumble Mode has received a few balance adjustments to the Spike power-up.
 * The Plunger and Haymaker power-ups can now affect a ball attached to a player by spikes. They do not detach the ball from the player, but can disrupt the ball’s trajectory and take the player with it.
 * Players using the Spike power-up with an attached ball are now slightly less agile than before.

Online

 * The “Cosmic” arena in the “Rocket Labs” playlist has been updated.
 * Goals have increased in size to be consistent with other arenas.
 * Walls are now standard (vertically straight) instead of angled.
 * The bottom wall curves touching the floor are now standardized with other maps.
 * The top wall curves touching the ceiling are now standardized with other maps.
 * Ceiling height has been reduced.
 * The “Octagon” arena in the “Rocket Labs” playlist has been updated.
 * The “corners” between wall sections are now smoother to make it easier to push the ball around the wall curves.
 * The bottom wall curves touching the floor near the goals have been adjusted to better match standard map layouts.

General

 * Fixed an issue in Rumble mode with the Magnetizer and Spike power-ups that caused statistics for Ball Touches to be artificially increased.
 * Fixed an issue in Rumble mode that caused goals to be incorrectly credited after a player touched the ball with the Magnetizer or Spike power-ups.