Patch Notes/v1.17

The v1.17 Patch was released on April 25th, 2016.

Antennas

 * Added “Community Flags”
 * AbleGamers
 * Rocket Beans TV
 * Added more “Country Flags”
 * Added “NBA Teams”
 * (DLC) Atlanta Hawks
 * (DLC) Boston Celtics
 * (DLC) Brooklyn Nets
 * (DLC) Charlotte Hornets
 * (DLC) Chicago Bulls
 * (DLC) Cleveland Cavaliers
 * (DLC) Dallas Mavericks
 * (DLC) Denver Nuggets
 * (DLC) Detroit Pistons
 * (DLC) Golden State Warriors
 * (DLC) Houston Rockets
 * (DLC) Indiana Pacers
 * (DLC) Los Angeles Clippers
 * (DLC) Los Angeles Lakers
 * (DLC) Memphis Grizzlies
 * (DLC) Miami Heat
 * (DLC) Milwaukee Bucks
 * (DLC) Minnesota Timberwolves
 * (DLC) New Orleans Pelicans
 * (DLC) New York Knicks
 * (DLC) Oklahoma City Thunder
 * (DLC) Orlando Magic
 * (DLC) Philadelphia 76ers
 * (DLC) Phoenix Suns
 * (DLC) Portland Trail Blazers
 * (DLC) Sacramento Kings
 * (DLC) San Antonio Spurs
 * (DLC) Toronto Raptors
 * (DLC) Utah Jazz
 * (DLC) Washington Wizards
 * NBA Logo
 * Added “Video Games”
 * Euro Truck Simulator Rig
 * Goat Simulator – G2
 * Goat Simulator – Goatenna
 * Portal – Wheatley
 * Witcher Medallion
 * Worms W.M.D.
 * Worms W.M.D. Grenade

Toppers

 * Worms W.M.D.

General

 * The “Hoops” 2v2 mode has been added as an unranked playlist, and is also available in Private Matches and Exhibition mode at any team size.
 * Exhibition and Private Match now have a “Game Mode” selector. The mode you select determines which maps you can choose – for instance, “Hoops” can only be played on the “Dunk House” map.
 * During Overtime, the in-game UI clock now counts upwards to indicate how long the overtime has lasted.
 * New “Cosmic” Arena has been added to the “Rocket Labs” playlist
 * After scoring in Free Play, there will no longer be a 3/2/1 countdown.

Stats

 * “Dunks” stats has been added with this DLC.
 * When a player scores a basket/goal with any NBA flag equipped, it will increase your stat on that NBA flag.

UI/UX

 * Players can now trigger an automatic replay save mid-game, so they don’t have to wait until the match concludes and remember to save it then.
 * Auto-Save is triggered by holding the activation button during gameplay. When triggered, the save will be queued and a message will appear in the chatbox indicating the action.  A replay tick mark is automatically added to the replay at the timestamp the player triggered the autosave.
 * Players can now manually name (and rename) replays.
 * Select “Save Replay” at the end of game and the user can now provide a custom name.
 * Users can also rename replays in the frontend.
 * Mouse/Keyboard – A pencil icon appears when mousing over a replay. Clicking the Pencil brings up the rename dialog.
 * Controller – Pressing Triangle button on the Replay menu brings up the rename dialog.

General

 * Spectators will no longer see Camera Shake in Player View if the option is disabled
 * Fixed a rare issue that would allow the ball to exit the arena